OpenFront v.25.0[1] was released August 20, 2025.
📦 OpenFront v25.0 Changelog
⚙️ Major Changes
- Removed workers & troop ratio bar
- Players earn 1k gold per second, bots earn 500 gold per second.
- Added Factories & Trains to public matches
- Trade ship spawn rate is determined by the number of ports players have and total number of trade ships on the map.
- Traitor debuff does not apply when betraying an inactive player
- Added SAM smart targeting - predicts incoming nuke's trajectory, allowing early missile launch before targets is in range
- Fixed hanging alliance request bug
- Fixed the disconnected (Zzz) icon from persisting when player reconnects
- Ports and Factories share same price scaling
- Large players get a defense debuff
🗺️ Maps
- Added Pluto map to public and singleplayer matches
- Made Baikal more frequent in public matches rotation
🧪 UI & Quality of Life
- Added FPS monitor overview
- Players on the same team get a distinct color based on team color
- Added kick player functionality in private games
Minor Releases
August 21, 2025.
- Factories now automatically build train tracks connecting to:
- Trains spawn at factories and deliver goods to cities and ports
- Trade Revenue (per train):
Connect your rail network with allies and neighbors for maximum profit!
Major Changes
- Removed workers & troop ratio bar
- Players earn 1k gold per second, bots earn 500 gold per second.
- Trade ship spawn rate is determined by the number of ports players have and total number of trade ships on the map.
- Traitor debuff does not apply when betraying an inactive player
- Added SAM smart targeting - predicts incoming nuke's trajectory, allowing early missile launch before targets is in range
- Fixed hanging alliance request bug
- Fixed the disconnected (Zzz) icon from persisting when player reconnects
- Ports and Factories share same price scaling
- Large players get a defense debuff
Maps
- Added Pluto map to public and singleplayer matches
- Made Baikal more frequent in public matches rotation
- Added Yenisei
UI & Quality of Life
- Added FPS monitor overview
- Players on the same team get a distinct color based on team color
- Added kick player functionality in private games
August 21, 2025.
- Fix squad games crashing
August 21, 2025.
- Bugfix: sending emoji to self crashes the game
August 25, 2025.
- Halved trade ship spawn rate but doubled the gold per trade ship to reduce CPU usage and lag.
- Team games only: Reduced gold generated by trains from 50k to 25k for teammates.
- Created stations regardless of factory ownership.
- Fixed bug where SAMs didn't intercept nukes fired from long distances.
See also
- Update 23.0
- Minor Updates of 23.x
- Update 24.0 Beta
- Update 24.0
- Update 25.0 Beta
- Update History
- Train
- Factory
- Railroad
- ↑ Release v0.25.0 · openfrontio/OpenFrontIO · GitHub